Latest Entries »

Thanks to this clip from Sesame Street, the man we all want to smell like wishes he smelled like a monster.

Smell like a monster.

I was recently turned onto the Video Game Voter’s Network. They are an excellent resource for finding out what to do, as a gamer, to make your voice heard by the people making laws like the one before the US Supreme Court. The site is quite easy to navigate, and even has a link to help you register to vote. SO until the election I will end each post with one of their banner ads. If you are not already registered, the follow the link then hit the polls this November and help us make a difference.

Video Games on Trial

This week G4tv.com has been covering the upcoming US Supreme Court case Schwarzenegger v. Entertainment Merchant Association and Entertainment Software Association. Basically, the case is trying to make it illegal to sell M-rated games to minors. Which on it’s surface it seems rather harmless, but when you dig just a little deeper it clearly is not. follow the link above to read several indepth articles which cover both sides of the case.  While the case upsets me greatly, there is something deeper in this whole issue which has nothing to do with the face that I am a confessed video game player.

This case is aimed at preventing a repeat of such horrors as the Columbine High, Virginia Tech, or University of Texas shootings. These law-makers claim that the reason these happened in the first place was the training the aggressors gained from playing video games (or murder simulators as these law-makers like to call to them). Nevermind the fact that not one of them have played a game, a fact they are all to willing to share. Their whole argument has nothing to do with video games or protecting children what-so-ever.

In my opinion, California is far to concerned with making it as easy as possible to blame anyone but yourself for your actions. “It’s not your fault you killed those people, video games trained you and drove you to it. Rather than finding holding you accountable for going into your shooting spree, we need to go after the people who created, programmed, and sold you the video game. Mom and dad, who sold this poor innocent victim the murder simulator in question?”

California has clearly taken up the wrong side in this conflict. The guy who takes a gun to their school or workplace and opens fire is NOT the victim.

Also, this is not about “protecting children”. It is clearly about finding someone or something to hold up as evil, so you can show how you are trying to stop said evil. Thus justifying your job, and drawing attention from the glaring flaws (ie California’s bankruptcy) which you are doing nothing to rectify, because you are too busy “protecting the children”.

After spending way too much time catching up on sleep and Syfy’s Eureka, I am back. I have been wanting to talk about my current job. I’m an overnight stocker, and it is rather tedious. I pull out of date sandwiches, stock the shelves, unload the new inventory into the cooler, and make sandwiches. All things considered, not too terrible. But it does mess up my ability to get things done. On my day off, I end up sleeping all day. If I manage to stay awake, then I can’t really do anything with anyone, because they are all at work. Don’t get me wrong, I’m glad to have a job, especially when so many people are struggling to find one. It’s just not what I want to do for the rest of my life. I’ve usually got a couple resumes out somewhere, but none of them are garnering any calls. SO, I’ll keep working at my less than perfect job, and keep putting myself out there. (when I’m not sleeping)

Last Gen Gaming

Recently, I decided to go into my gaming back catalog. I pulled out Oddworld: Munch’s Oddysee. (This is the third  game released in the Oddworld series, and the second part of the Oddworld Quintology.) I was surprised how well it held up. I’ve played old games before, and a good number of them really start to show their age- even after only a couple of years. Munch’s Oddysee is still as horribly addictive as it was the first time I played it. I kept saying I’d put it down right after I finish this level. If it weren’t for needing to stop to eat, I may not have stopped until I’d finished the whole game. It’s a shame there were only four Oddworld games made, because they are all immensely fun. It’s rare to find a game that has a story which is both fun and quirky while also being deep and engaging. All of these are the hallmarks of a every Oddworld game. Luckily they are about to re-released on Steam in the Oddbox, and there is a (FINALLY) new game in the works. Now, If you’ll excuse me… I have some more Oddworld to play.

Due to my overnight shift work schedule, I was only able to spend a few hours at Quakecon this year. Luckily it was Friday, because I was able to see the two panels I was most excited for: Building Blockbusters and The Rage Presentation (where they showed the game running on the PC, Xbox 360, and PS3 side-by-side), and to go hands-on with Brink and Fallout: New Vegas. While there was much more going on that I would have loved to do, I am very excited with what I saw. The only gripe I have is the length of time I have to wait to really delve into the games I am now in love with.

Both of the games I got to play were limited and timed demos, so I got just enough time with them to get hooked. Fallout: New Vegas plays just like you’d expect if you played Fallout 3. The big change is the visual style. Much like you would expect, because Las Vegas is a very different place from Washington DC.  The minor yet appreciated changes were the ability to target weapons (which I don’t remember being able to do in  Fallout 3) and the more noticeable effect of reputation. While playing, I pick pocket a homeless guy who was just ranting craziness. When he detected me, it was clear I was not welcome by the residents.  New Vegas is clearly going to be more that an expansion pack or a thing to tide you over until Fallout 4. I was less hyped for Brink, but after playing (and losing) a quick 4v4 match I think it may be my favorite multiplayer FPS experience. It’s a class and objective based game, but what made it fun for me was the ability to swap classes on the fly. This allowed me to experiment and find the class which suited my play style and the situation best. If it weren’t for the long line of folks waiting to play, I definitely would have jumped back in line to play again.

The main reason for my trip to Quakecon was the Building Blockbusters panel. The guests for this were Todd Howard (Bethesda Game Studios), Tim Willits (id Software),  Vince Zampella (Respawn Entertainment), Jason West (Respawn Entertainment), and hosted by G4 TV’s Adam Sessler. It was an experience  to listen to these guys, who are responsible for many of the biggest selling and most popular games, talk about getting into the industry, their process for creating games, experiences with game reviewers, and having to wait to reveal things to the public. I could go an and on about this, but G4 TV has posted the audio. So I’ll link to their page and you can listen to it is you want. I was the first audience member to ask a question. (It feels so weird hearing my voice projected.) Afterward they all stuck around, and I got to meet and talk with these guys further.

As much fun as I had and as much as I saw, the highlight of the day was getting to meet Adam Sessler. It was about 5 minutes of the day, but he is one of those people who I really respect.  If you want to know more about who he is, I highly recommend people check out his non-televised projects Feedback and Sessler’s Soapbox, both of which are on G4TV.com. He was busy and rushing off when I met him, but was gracious enough to stop, talk,  and take a picture with me

There are times when my work schedule makes it hard to do a lot of things, but Quakecon fell perfectly between shifts, and allowed for me to really do some fun and exciting things without sacrificing anything to do so. Except a few hours of sleep, which I have plenty of already.

This is the obligatory first blog posting announcing that I am writing a blog. It serves little purpose seeing as you are reading it, you are aware that I am writing a blog. I could use this space to explain what type of things I’ll be doing with this blog, but I’m not totally sure at this point. I do know that I will try to review some movies and games. I’ll most likely share my thoughts on the issue of the moment. Also, I am likely to share the cool and major events of my life. (Like my Quakecon experience which will be my next entry.) I welcome your comments, thoughts, and opinions. Otherwise, I wouldn’t put this out where it could be seen. That is about all the setup this really needs. On with the show.